interesting and minimalist, but this game is great as example of physics. So i think it's worth to check out your code, because i don't want to use something like box2d for simple physics a la mario super bros.
If you want the code, I would recommend you to wait a few days because i am currently working on it. The new version will include a brand new collision system witch is waaaaay faster.
i used to implement my physics in my platformer game(posted here on itch) and it works, but it feels too hard and requires time to master jumping skill, so that's the reason why i look for something better. I could use Box2d, but it's overkill for platformers with simple physics.
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interesting and minimalist, but this game is great as example of physics. So i think it's worth to check out your code, because i don't want to use something like box2d for simple physics a la mario super bros.
If you want the code, I would recommend you to wait a few days because i am currently working on it. The new version will include a brand new collision system witch is waaaaay faster.
that's great! would be nice to see it!
Tanks :) Once I have finished it I will post it on GitHub. I will keep you on updated! :)
i used to implement my physics in my platformer game(posted here on itch) and it works, but it feels too hard and requires time to master jumping skill, so that's the reason why i look for something better. I could use Box2d, but it's overkill for platformers with simple physics.
I finished the new engine :) It now handles particles fx. I’ll post it this afternoon on itch and gitub :)